Mudfish always can’t find information whenever I’m checking the shortest path using basic mode. http://puu.sh/oiwgj/efd5de371c.jpg
Is there any reason why? http://127.0.0.1:8282/admin/user/rtt_map
Connection to JP nodes are still unstable, with 10 - 30ms frequent spikes on the ping.
> Mudfish always can’t find information whenever I’m checking the shortest path using basic mode. http://puu.sh/oiwgj/efd5de371c.jpg
Is there any reason why? http://127.0.0.1:8282/admin/user/rtt_map
Connection to JP nodes are still unstable, with 10 - 30ms frequent spikes on the ping.
Could you please check it again? I’d digged a code little bit more for this issue and encountered a weird DB synchronization issue between master and slave server. As a workdaround, I’d recreated your game item it again so I hope your issue for routing pathes are gone now.
> This is a connection to Asia nodes, Japan.
Also the ping seems to change everytime I reset my PC, so my ping now and my ping later when I restart the PC 30 seconds later might differ, any idea why?
The inconsistency is a bit uncomfortable.
Please check which mudfish node is used at that moment. And try to send a ping to 124.150.157.55 if you’re familiar with Command Prompt.
http://puu.sh/olk5Y/3de9891c13.png This is the pingplotter result connecting to JP FFXIV server while being connected to Mudfish’s JP Tokyo - Conoha node.
I have absolutely no idea how to use this program.
Hmm, I’m a bit lost, what should I do now to improve my game connection? Is it my landline? Since you said the problem isn’t from any of the mudfish nodes.
Ah I see lox, thanks!
:-) No problem. If you encounter this issue again, please show me another graph of pingplotter to help you more.