stop giving me fucking errors

stop giving me fucking errors and spiking to fucking 3k ping

In mudfish, 3000 ms ping means there’s a packet loss between mudfish node and your desktop. Please check How to check the basic functionality first whether it’s okay.

How come the realtime RTT shown through mudfish doesn’t always convert into the game?

Are you meaning RTT (Round Trip Time) is different between on mudfish dashboard and in the game client? Is it happening at Overwatch?

Yes

I also keep being connected to Taiwan (pse1) servers even though the node is connected to US West.

Weird… :frowning: Then please try to use Full VPN mode as temporary workaround whether it’s solving it.