Eternal Return Error spiking ping, many packet loss

hi, im playing eternal return, but when i use mudfish it will result in random spiking unstable ping and so much packet loss which is way way more worse than my original internet if im not using mudfish, i believe mudfish should have make my connection better but that is not the case, i hope this issue fixed since i will be buying mudfish for nothing except make my connection worse ATM. i post some image regarding the error, thank you.

My mudfish setting:
Protocol : UDP
RTT : ICMP
MTU : 1450
Fastconnect : OFF

Mudfish Setting for eternal radiant server south korea, im playing from indonesia.
Node : Basic (i choose after “first” calculate path> the lowest RTT avg mostly around 80-90 and choose lowest RTT std mostly around 0.2-0.6, but the RTT std seems getting higher each time or the longer i connected to mudfish, when i recalculate path all server give high RTT std)

Example of FIRST calculate path :

  1. KR Asia (S. Korea - Dognet7) > avg 87.48 > std 1.96
  2. KR Asia (S. Korea - Azure 02) > avg 89.16 > std 0.36
  3. KR Asia (S. Korea - Azure 03) > avg 89.25 > std 0.39
  4. KR Asia (S. Korea - Sejong Telcom 11 ) > avg 89.46 > std 0.23
  5. KR Asia (Singapore - HostUS) > avg 90.24 > std 0.21

when recalculate after waiting a little bit All RTT std got higher :

  1. KR Asia (S. Korea - Azure 15) > avg 88.68 > std 1.54
  2. KR Asia (Singapore - HostUS) > avg 89.84 > std 1.57
  3. KR Asia (S. Korea - Azure 02) > avg 90.36 > std 2.3
  4. KR Asia (S. Korea - Azure 01) > avg 91.11 > std 4.05
  5. KR Asia (S. Korea - Sejong Telcom 11) > avg 92.66 > std 2.71

Note: ive been trying this for 3 days all give worse result ping and packet loss in game when using mudfish for eternal radiant

Please try to test your network status from your desktop to 15.164.159.76 (Eternal Return: Black Survival - Asia (South Korea) ) using How to use WinMTR link.

I think this result shows you where this issue is from.

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