Hello there. I was just wondering in regards to the sub-based access. Since there is a speed cap - is 1Mbps truly enough for most online games? I can’t see my traffic for the past couple days (the last point of “status” for me is 8th Nov, even tho it’s 12th Nov, otherwise I’d try to calculate). But in general - It seems quite surprising to me that communication with the servers can be done in a such a small band of data.
Please check the basic functionality then there will be something changed after run a game.
In general, game connections don’t require large network traffics but I’m pretty sure most people are wanted to stable RTT. You should keep searching for a proper node.