hi, i get disconnected after the end of each game round on overwatch while using mudfish. i’ve tried using basic node, and different nodes.this didn’t used to happen, new problem
i just checked, the same thing happens on full vpn mode
Very weird… For testing purpose, could you please test with the following option?
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Enable Full VPN mode.
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Change Connection Protocols to TCP based.
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Test with multiple mudfish nodes available.
Please test with the following environment too. If it would happen with other mudfish nodes and same options, then frankly speaking I don’t know why.
I will test and get back to you. Thanks
the tcp mode makes me lag quite badly it seems
the tcp mode makes me lag quite badly it seems
Yes it’s expected but I need your confirmation that even with TCP mode your disconnection issue is happening. If not I think you can try to change your MTU values with UDP mode.
Alright, I will check today, and let you know, thanks with the way it disconnects, it only disconnects after the first game when it finishes…so the vpn is working but it’s maybe as if it disconnects when the server changes in overwatch…
the issue has been fixed by changing mtu to 900, and UDP with a specific port instead of just UDP connection mode. Thank you for all of your help <3
okay false alarm, now it won’t even let me join a game
Ooops… Please confirm that How to check the basic functionality works fine in your environment. It’s a first thing you should test if you changed MTU from 1450 to 900.