how does passing game traffic only work? So that means no matter what, only the data the game uses will count towards the data plan? Also, if my game needs to patch a huge update (like 1G+), does that also go under game traffic?
how does passing game traffic only work?
At mudfish, it’s working based on the routing table of OS.
So that means no matter what, only the data the game uses will count towards the data plan?
For most of cases it should be but there’s some edge cases when CDN is involved.
Also, if my game needs to patch a huge update (like 1G+), does that also go under game traffic?
For this case my answer is yes or no depending on the game item. To be safe from this update, I think you can use Subscription data plan or turn off mudfish when you update the patches.
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