Idea: Add automatic detection for FastConnect mode

About the FastConnect mode… Sometimes I am confused if I should use FastConnect or not for specific games, and it is really hard to find information if the game uses TCP or UDP.

So here is an idea suggestion for FastConnect mode: Adding ‘auto’ option to FastConnect.
If the item supports TCP then it will be automatically enabled when it’s connected to node. If the game doesn’t use TCP then it will automatically disable FastConnect when connected, to avoid issues.

:slight_smile: Thank you for your feedback! I think it’s a great idea and possible to implement. I created an internal JIRA ticket to follow up.

I’ll try to implement it when I get a chance.