날짜출발지목적지국내 In/Out국제 In/Out2017

날짜출발지목적지국내 In/Out국제 In/Out2017-02-8내 컴퓨터JP Asia (Tokyo - ConoHa 5)0.0/0.0 MB60.1/90.5 MB2017-02-9내 컴퓨터JP Asia (Tokyo - Azure 2)0.0/0.0 MB279.8/3553.3 MB  
2/9에 중계 서버를 변경하고나서 크레딧이 평소보다 20배 가까이 빠져나간 것 같은데 정상적인지 문의드려도 될까요?

이 부분은 furiel 님과 해당 JP Asia (Tokyo - Azure 2) 중계 서버간의 트래픽 교환을 뜻합니다.  해당 내용 위 아래로 해당 중계 서버를 통해 전달된 다른 트래픽들이 보이지 않으신지요?  이 값은 다른 트래픽의 합계로 이루어진 것입니다.  만약 비정상적으로 보인다면 다른 항목들 중 비정상적으로 높은 것이 있으실 것입니다. :-)  

https://cdn.discordapp.com/attachments/163462200365678592/280366693094653952/unknown.png  
  
항상 같은 게임에만 트래픽을 사용하는데 해당 중계 서버를 사용할 때만 비정상적으로 트래픽이 많이 소모되는 것 같아서 쓰지 않고 있는데 중계 서버에 따라 트래픽이 소모되는 속도가 다른걸까요?

그건 아닙니다. 중계 서버에 따라 트래픽 소모가 아니라, 게임 클라이언트 패턴에 따라 달라지는 것입니다. 위의 정보에 의하면 결국 JP Asia (Tokyo - Azure 2) 중계 서버를 통해 많은 트래픽을 사용한 것을 확인하실 수 있으실 텐데요, 많이 사용된 목적지 IP 는 119.207.64.168 입니다.  다만 제가 확인해 드릴 수 없는 것은 이 IP 가 무엇을 위한 서버인지 모르는 것입니다. ㅠ.ㅠ 게임 클라이언트가 어떻게 이 트래픽을 사용하게 되었는지 알듯합니다만 미꾸라지가 알아내는데는 한계가 있습니다.  

확인해주셔서 감사합니다~ 저 날짜가 게임 이벤트를 시작하는 날이라 쓰던 서버가 불안정해서 다른데로 변경하고나서 뜬 거라 문의드린건데 지금은 별 문제 없는 것 같아서 괜찮을 것 같습니다

ㅠ.ㅠ 다행입니다.  혹시 여전히 해당 증상이 반복해서 나타난다거나 혹은 비정상적으로 트래픽 가마이 크다면 언제든지 말씀해 주세요.  

Thank you for sending the packet dump. When I checked this packet dump, the game server IP is already covered by game item. Its destination is “Europe (Sweden - KronosWow)”. Did you try to test without FastConnect mode enabled?

Thank you for checking it out. Yes I have tried it without fast connect mode, it ends up staying stuck on connecting. I’m not entirely sure what I should do next.

To add onto this, I don’t have any issues connecting to Elysium or Light’s hope with fast connect as well.

hank you for checking it out. Yes I have tried it without fast connect
mode, it ends up staying stuck on connecting. I’m not entirely sure what
I should do next.

Weird… Please try to use other mudfish node or change Connection Protocols to TCP based protocol.