Mabinogi KR have been extremel

Mabinogi KR have been extremely unreliable via Mudfish since they completed change the client(actually required user to re-download and install the brand new client). It’s so frustrating to see connection being up and down and even constant freeze in crucial moment and such. Please look into this and fix this problem… Something’s obviously wrong when JP nod is getting better ping than KR nod and nods constantly switching to different nods and numbers up and down(I tested this by constant refreshing for minutes). Thank you!

It makes sense. Mudfish nodes aren’t always optimized where near the game server so pick a node regardless where it is except when you’re try to connect region restricted service

mudfish.net/docs/en/faq/nodes.html#should-i-use-the-basic-mode-and-set-the-better-node-near-game-server-location

I get that but before Mabinogi Korea completely replaced the game client file to new one, The closest nod I selected was always showing up in routing path no matter how many times I refreshed, even though it wouldn’t constantly stay as the closest. Since they replaced the client, routing path is being changed way too frequently and server that had the best connection, can’t even be seen after I refresh 10 seconds later(common problem, 15 minutes into game, casting spell already became as slow as game without mudfish on top of that risk of getting disconnected during dungeon runs). Not to mention I see excessively high RTT Std values. I honestly don’t know why this is happening, maybe they changed the server when they were replacing client? or something to do with new game client not being as compatible with mudfish… Are you able to possibly update the connection info if I send new packet data? I’m not sure if that will be help but hopefully something can be done to fix this problem…

Are you meaning that with Full VPN mode enabled it works fine?

Are you able to possibly update the connection info if I send new packet data?

Definitely yes if I can get a connection info.