PUBG Item routing broken after recent patch (260ms ping fallback to NA)

Hi Mudfish Support,

The standard PUBG (PLAYERUNKNOWN’S BATTLEGROUNDS) item profile appears to be out of date following the latest patch.

Expected Routing: Connecting from NA (Texas) to Asia (Japan) servers (JP Asia (Tokyo - HostHatch) / Equinix) usually sits at ~155ms–160ms.
*Current Behavior:*Using standard Item Mode (with or without WFP), Mudfish captures initial lobby auth traffic, but misses the new game match server IP pool. This causes in-game matches to route over standard ISP paths on top of the VPN, resulting in 260ms+ ping and forcing matchmaking into NA lobbies.
Node Mode:Basic Mode (Single Node).

Could you please update the PUBG item definition and scan for Krafton’s updated game server IP ranges and executable subnets (TslGame.exe)?

Thank you!

Thanks for the detailed report. Please close PUBG/Steam, enable Full VPN in Setup → Program using the same Tokyo node, restart Mudfish, then relaunch the game. Let us know the match’s ping and region.

If Full VPN helps, missing item routes are possible. Please capture a match with WFP/FastConnect off, then Stop → Upload with topic 86680 and the region so we can check the server IPs.

Pause downloads during this brief test: Full VPN carries all traffic and consumes credits. Disable it afterward.