Hey, quick question related to FastConnect.
I play FFXIV from France, on a Japanese server.
When I’m in game and I change nodes through the Item Configuration page with FastConnect disabled, I get disconnected from the game, as expected.
But I don’t get disconnected if I do that while FastConnect is enabled, which I believe means that even after selecting new nodes, the previous connection is still being used. I have to log out from the game, in which case a new connection using the newly selected nodes is made.
Is this supposed to be the case?
Another thing I noticed, realtime RTT graph still draws something even with FastConnect enabled, but I don’t know what it corresponds to because it’s way higher than the ping I actually get in game. It seems to depends on the distance to the first node but it’s hard to tell. It’s also the same ping that I get when I use Windows’ ping command.
Again, it absolutely have no impact whatsoever in game (I think), I’m just wondering where it comes from. To summarize here’s what I see:
- Normal ping from France to Japan without Mudfish: ~270ms (and a shitload of packet loss)
- Ping with Mudfish, advanced mode (Moscow - AGPL → Novosibirsk - JSC): ~200ms
- Displayed ping with Fastconnect (same route): ~340ms (but actually ~200ms in game)
Thanks.