Mudfish works very well for me on VALORANT, with my normal ping being 60-70 but with mudfish, I consistently get 30-40 ping. However, around once per game in VALORANT I get MASSIVE packet loss that persists for 20+ seconds and usually requires me to close Mudfish before it’s fixed.
Is this a problem with my ISP? Is it a problem with the Mudfish node I’m using going down? It’s pretty consistent, and although Mudfish lowers my ping by 20, I can’t use it because it is costing me rounds in VALORANT due to packet loss.
Above is an example of the packet loss happening.. Sending through Chicago - Nodisto node and these types of packet losses can really lose games of Valorant.
Could the issue possibly be relating to my data plan being subscription? It only allows for 1Mbps or 4Mbps burst. Could this packet loss be due to the data exceeding my subscription limits?
I’m not seeing that error in the Core log where you mentioned. I upgraded my plan to 8 Mbps burst to test and was still experiencing the same packet loss randomly today. Tomorrow I am able to change my plan to pay per traffic which I will do and test to see if that helps since it does not have a speed cap.
Update: I changed my plan to pay per data, but unfortunately the problem still persisted. There is 1-2 rounds per game of VALORANT where I literally cannot play the game because of intense packet loss. Is there any way to tell what this is due to?